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6About XCOM: Enemy Unknown
XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics. The original XCOM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth. You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.Key Features. Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat. . Strategic Base: Recruit, customize and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters. . Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the
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- StrategyMultiplayer
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Player reviews
I managed to make it to 2/3 of the way through this war without losing a single soldier
I managed to make it to 2/3 of the way through this war without losing a single soldier. I was riding high, getting win after win and promoting my soldiers by the Skyranger load. We were cleaning the streets, cleaning house, cleaning Earth. And then it happened... It was supposed to be a standard op, man. It was supposed to be easy. That's what Xcom command said. "Just a downed UFO" they said, "standard sweep and clear." We were deployed in Western Canada. The target was a UFO a little larger than what we'd encountered before, but we were big boys and girls. We were ready... We engaged a couple of X-Rays outside the front of the downed ship. Nothing we couldn't handle, a couple of Mutons that Sophie 'Baroness' Mercier put down. We were all ready to send the MEC in when it happened. Kate... she was taking cover to the front, but her right side was exposed. A ♥♥♥♥♥♥♥♥ Sectopod came out of nowhere, man. It just walked right in, man... Tore her apart... We beat the thing, we "won" the mission. We even saved mankind a few months later. But nothing was ever really the same after that day. God bless you, Kate 'Doc' O'Connell
- Graphics4.0
- Gameplay5.0
- Story4.5
- Value4.5
You've used up every soldier's turn except for one
You've used up every soldier's turn except for one. You need to take the shot otherwise a gigantic UFO will steamroll several of your hardened veterans. You move him right into the open to take the shot. This is it, this 40 minute brawl will come to an end one way or the other after this turn. 65% hit accuracy, in the end it has to be this way. Do you feel lucky, Commander?
- Graphics4.5
- Gameplay4.5
- Story4.5
- Value4.5
One of my best buys this year
You know this game did something right when characters that have no backstories and barely even talk die and your first reaction is to feel deep pain. Not because of the gruesome death that a wild Chryssalid can make, not because of the large grenade explosions or the laser beams of a Sectopod, but because an XCom Operative, a squadmate, a friend, will not see the end of the war that got us all together. Feels/10
- Graphics4.5
- Gameplay4.0
- Story4.0
- Value4.5
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