Twelve Minutes
Rank #1922 on PlayPulse
Rank #1922 on PlayPulse
TWELVE MINUTES is a real-time top-down interactive thriller with an accessible click and drag interface. Featuring James McAvoy, Daisy Ridley, and Willem Dafoe. What should be a romantic evening with your wife turns into a nightmare when a police detective breaks into your home, accuses your wife of murder and beats you to death... Only for you to find yourself immediately returned to the exact moment you opened the front door, stuck in a TWELVE-MINUTE time loop, doomed to relive the same terror again and again... Unless you can find a way to use the knowledge of what’s coming to change the outcome and break the loop. TWELVE MINUTES blends the dream-like tension of THE SHINING with the claustrophobia of REAR WINDOW and the fragmented structure of MEMENTO.
I liked this. I'd recommend it. I just think it could be less dollars given that it has about a four hour playlife. The first three hours are really fun, but the last is just trying to find the final solution and is a little tedious.
The first hour or two of the game are great, as you constantly feel like you're uncovering new secrets and slowly progressing the plot while figuring out puzzles. However, the second half of the game really drops the ball, as it drags on far longer than it needs to and starts to lose momentum. The writing in the first half is semi believable and pulls you in, but goes into completely absurd territory in the second half as it unleashes one 'twist' after another until the whole thing becomes ridiculous. Each 'loop' through the game events feels like it takes even longer than the previous ones as you have more and more steps to remember and perfect, causing the game's later stages to drag on forever. Finishing this game also requires completing exact specific steps in a specific order, with little to no variance on how those steps can be completed. If you miss one item or even so much as miss-time your click, even with the correct items, you get forced to restart. This leads to some serious frustration at the end of the game once you've gathered every clue and have a complete understanding of the story, since even with all the information, you'll still have to resort to pure trial and error (repeatedly) to finally get through to the end credits. Each time you experiment to find the solution and get it wrong, you have to sit through the entire sequence again. I really enjoyed the beginning of the game, but man, the last couple hours are pure pain and it really sours the experience. Consider looking at Sexy Brutale instead if you'd like a good time looping mystery game.
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