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Observation

Screen Burn

PC $24.99 2020-05-21
3.5/ 5

2 player ratings

Rank #2455 on PlayPulse

Screenshots

6

About Observation

Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M. Players assume the role of S.A.M. by operating the station’s control systems, cameras, and tools to assist Emma in discovering what is happening to the station, the vanished crew, and S.A.M. himself. You're not on the station, you are the station Blending narrative adventure, puzzles, exploration, and cosmic existential horror, uncover the true nature of yourself, your crew, and the mysterious always-present hexagon on Saturn...

Genres
Adventure
Followers
0

Player reviews

HiddenFerry88 4.5/5

Another game that makes me wish Steam had a "well.....it depends" button

Another game that makes me wish Steam had a "well.....it depends" button. Overall, its a unique and memorable experience, but brings alot of the same problems that weighed down Stories Untold, their last game. No Code at this point obviously specializes in immersive, highly interactive puzzle games that have you interfacing with complex, beautifully realized UIs and machinery with very little hand-holding, relying on player intuition to both complete said puzzles and advance the story through contextual interactions with characters and the environment. At Observation's best, those mechanics all come together to deliver some truly involved-feeling experiences and plot progression. However, at it's worst, just like in Stories Untold, those mechanics can be WAY too vague and can absolutely ruin the pacing of the story as you desperately bump around looking for an item to interact with until you give up, look up a walkthrough, and find out you had to use a specific function on a seemingly irrelevant object, or a menu you haven't used since the beginning of the game. If I didn't thoroughly enjoy the setting, sound design, and mechanics that worked, I would have left a negative review, but even with the numerous frustrations I ultimately enjoyed it. With their next title, No Code seriously needs to learn the difference between denying players info so they can figure things out on their own, and denying players important contextual clues, that without, make some of the most basic things such as advancing a cutscene a cryptic chore. Buy it on sale and keep track of that 2 hour refund period.

  • Graphics4.5
  • Gameplay5.0
  • Story3.5
  • Value4.5
BraveVale_hq 2.5/5

Not the game for me

This game has a great plot and terrific visuals that are brought down by poor navigation controls and repetitive environmental interactions. The Good: > Great visuals, voice acting, and a terrific sci-fi plot. > The antagonist (of sorts) is enigmatic but develops really well if you pay close attention to your interactions with it > Really good puzzles and interactive 'systems interfaces' that are immersive and interesting to use. The Bad: > When you are moving around the station, you have a very narrow FOV and the rooms are very small which makes it easy to get motion-sick and very difficult to find doors and objects. > For much of the game, the map is 'unavailable', even though the protagonist canonically knows the exact layout of their surroundings. > Interacting with ANY object in the game for the first time requires you to perform a trivially-easy Simon Says task that adds nothing to the game other than padding out the playtime. > The game emphasizes 'collecting' laptop entries and documents, but also hides them and leans into the clunkiness of the navigation system to make them difficult to find.

  • Graphics2.5
  • Gameplay2.5
  • Story3.0
  • Value2.5
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