Screenshots
6About Grow Home
Description In Grow Home you play as BUD (Botanical Utility Droid), a robot on a mission to save his home planet by harvesting the seeds of a giant alien plant. On his quest BUD will discover a beautiful world of floating islands that are home to some rather strange plants and animals. Grow the giant plant and use your unique climbing abilities to reach ever higher ground, but be careful…one wrong move and it’s a long way down! Key Features Climbing: Procedural animation allows you to move BUD's hands independently, creating a unique and unrestricted climbing experience. Growing: Guide and ride the giant alien plant as you create your own pathways in the sky. Everything you grow can be climbed on. Use it as a bridge, a safety net, or simply as a tool for artistic expression. Exploration: Explore every nook and cranny of the alien world as you hunt and collect crystals that can enhance BUD's abilities. It’s a physical playground and many of the alien plants have unusual properties that can help you on your quest.
- Followers
- 0
Player reviews
So far, a great adventure game with an interesting core mechanic
So far, a great adventure game with an interesting core mechanic. The world is truly impressive in matters of scale, style and atmosphere. You control B.U.D., a tiny (and quite clumsy) robot whose job is to grow a huge plant. Growing the plant isn't nearly as boring as I thought it would be, it can be quite a challenge, actually. You also collect crystals along the way. These crystals unlock abilities for B.U.D. when collecting enough, a jetpack being one of the earlier abilities. Overall, the game feels great. You control each arm independently, but their only purpose is to grab onto things, which makes the game much easier to play than, say, Octodad. Jumping and walking are slightly too awkward in my opinion. Jumping isn't precise and might have you fall to your doom. Walking in Gow Home is a clumsy task, as B.U.D. steps on his feet and slides around a little bit, which can also make you fall off an edge. There aren't ennemies yet, but I hope I find some, which would up the variety just a bit. The polygon-based art style is a marvel to look at, surprisingly, which seem to work also thanks to a nice soundtrack. Awesome game overall. A step in the right direction for next-gen 3D patformers. If more developpers could follow Grow Home's ingenious level design, it could mark the beginning of an era of original and cool video games ideas.
- Graphics4.5
- Gameplay4.0
- Story3.5
- Value3.5
I wasn't expecting to enjoy this due to my usual tastes, but this won me over quite quickly
I wasn't expecting to enjoy this due to my usual tastes, but this won me over quite quickly. Definitely worth the price of admission if you're into some exploratory platforming with a little magical twist. At $8.00 it's not too much of a gamble. If you simply want to relax and jump around, rock-climb to impossible heights, hang-glide or ride on plants while they rapidly grow then this is for you! No U-Play required! A+ Kind of a funny side note; Ubisoft seems to really like having their characters climb up to the tops of things don't they? Nothing wrong with that, just kind of an amusing observation (Assassin's Creed, Far Cry, Grow Home, Prince of Persia).
- Graphics4.0
- Gameplay4.5
- Story4.0
- Value4.5
- No Uplay!
- No Uplay! - Runs very well, no issues at all other than lack of AA options - but you can enable that via Nvidia/AMD control pannels - This game is a really relaxing exlploration game. - Only several hours in, so not sure where the game will take me, but it is a lot of fun so far, well worth the price to explore my own alien paradise, grow plants and sky dive / jump / fly to crazy places. - Lots of islands, caves, plantlife and wildlife - Massive vertical expanse to explore rather than simple ground level - Use these resources to explore and grow the large "Star Plant", guiding it's branches to new areas high above, using the alien paradise enviroment to help you along the way. Grow it into any shape you want! - Climbing/grabbing mechanic is great. Uses triggers to control each arm. Demands that you pay attention to where your hands are, how you move, and what you hold on to. - Collectable items and leveling up of BuD can give new abilites that give you much greater freedom to get around.
- Graphics4.0
- Gameplay5.0
- Story4.5
- Value3.5
Claim it to take over the official profile — verified badge, editable media and the developer dashboard.
Comments0
Played Grow Home?
Rate it across graphics, gameplay, story and value. Your review helps other players decide.

No comments yet — be the first to say what you think about Grow Home.