Gothic Playable Teaser
Rank #521 on PlayPulse
Rank #521 on PlayPulse
This is not a full game. Its a playable teaser version to a potential approach for a new Gothic game. Nothing is set in stone. So your feedback is essential to turn Gothic into a modern game. Therefore, and to reward your loyalty, Gothic - Playable Teaser is totally free for all fans who already have any of the titles in the Gothic saga or developed by Piranha Bytes!. The Kingdom of Myrtana has been invaded by an implacable horde of orcs. . King Rhobar II, in need of a large quantity of magical ore in order to forge powerful weapons, operates the Khorinis mines with all available prisoners. To prevent them from escaping, the monarch asks his best magicians to create a magical barrier. But something goes wrong. The magic gets out of control and a mutiny turns the mines into a wild territory now controlled by the most violent prisoners. The King is forced to negotiate with the new owners, while the tension between the different factions of the mines increases. What no one expects is that the arrival of an unknown prisoner will change absolutely everything. Features: Return to The Colony, a reimagination of the popular and revolutionary game Gothic from 2001. Rediscover the world of
You have lost the main feature of Gothic. Hostile attitude of the world to the main character. The moment when the main character was pushed into the water, beaten in the face, aggressively communicated, ridiculing him. A sense of danger, where any scavenger could kill the main character, and a fight with a wolf or another person was already impossible. The game made you feel very weak and worthless, it created a special atmosphere and allowed you to better feel the growth of the main character in this cruel world. I hope you understand what I have to say. I am Russian and my English is very bad, but I really wanted to give you this review because the potential of your game really is there. Although there was not enough atmosphere, but in General the game looks great. I want to wish you success in this game and I really hope that you will not leave it. I love you THQ Nordic Barcelona :3 And one more thing. Don't be afraid to make a game. With Unreal engine 4 fans of the game will be very easy to do mods to this game. Fans themselves will Polish it to perfection after the release)
NOT BAD. BUT... It is really visible it is not made by Piranha. I love ELEX and every game made by Piranha Bytes, where I really fell this Gothic experience. I really don't understand, why THQ alone is making this game. But about same game... I feel Gothic, but just a little. - Why so much explosions at the start, what it is, Call of Duty, Saints Row? - Why no "Welcome to the colony" ??? - Why so much story changes? What had original story, which remake can't have? - Why Diego call me "fresh"? Why Diego looks like old pirate from Rio carnaval? - Why hero looks like Arnold Schwarzenegger? - Why combat system looks like For Honor? But really bootleg For Honor? - Why on the every step this game trying to be The Witcher? A hero makes a gestures like Geralt too, not telling about the music when you start combat, 110% Percival. (Yes, i love The Witcher, but I love Gothic too, but Gothic never should be The Witcher, it's totally different games.) - Why this game is so easy? Okay, for this moment that's all "why". For + is: - no minimap - no quests mark's - some dialogue's are ok - consequences system - yes, you can feel "lost" when you came to the colony - it's wooden like Gothic (yeah, it's advantage XD) - and i want to see full game, because contrary to appearances i'm interested which way this game will go. EVERY GOTHIC FAN should play this teaser to make his own opinion. That was really emotional rollercoaster for me, and I can't simply say it is good, or not. It's not bad. It always could be worst. Still better than Arcania...
I want a Gothic remake very badly, which is why I'm giving a thumps up. However, if the devs want to stay true to the original and avoid a ♥♥♥♥♥♥♥♥♥ of the community, they need to consider this: - Gothic's dense world, dialogue and story were the strengths of the game, so they don't really need remaking. Focus on it's weaknesses (e.g. combat, animations) - Dialogue more gritty, less caring about protagonist. Gothic contained dialogue so memorable people quote till today. This ain't memorable (yet). Gothic was a dark game. You are not a hero and nobody wants you unless you can help them. - Protagonist talks too much, talks like an idiot, needs to be more laconic. To be honest, everyone talks too much. - Swordholding stances look clumsy. Attack range versus animals is too short, hit detection needs improvement. - What was wrong with the old character look? Seriously, a man bun? - Make menus mouse-accessible
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