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Assassin's Creed™: Director's Cut Edition

Ubisoft Montreal

PC $19.99 2008-04-09
4.0/ 5

2 player ratings

Rank #1657 on PlayPulse

Screenshots

6

About Assassin's Creed™: Director's Cut Edition

Assassin's Creed™ is the next-gen game developed by Ubisoft Montreal that redefines the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin's Creed merges technology, game design, theme and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change. The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict. You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history. Be an Assassin - Master the skills, tactics and weapons of history's deadliest and most secretive clan of warriors. Plan your attacks, strike without mercy and fight your way to escape. . Experience exclusive PC content - Four PC-exclusive investigation missions make the game an even better experience than its console predecessors, including the Rooftop Race Challenge, a race to a specified location and the Archer Stealth Assassination Challenge, where the player must

Genres
ActionAdventure
Followers
0

Player reviews

ZestyYonder_tv 4.0/5

Hard to put down

In my opinion, as someone who’s been a fan of the series since the Ezio trilogy up to Origins, I would personally skip and watch a lore/playthrough video on this one, and go straight to AC2 unless you're an AC enthusiast instead of casually gaming. The gameplay structure is super repetitive. You investigate a target, pickpocket, eavesdrop, and interrogate until you finally assassinate the person you were tasked with killing, then escape. This is what you do for literally the entire game. The side missions aren’t really that rewarding, though they can be useful in certain situations. You can save civilians to gain vigilantes, or use scholars to blend into certain areas, but they’re not really that useful if you can just parkour your way in and out. These missions are also the same in every single area, so they get repetitive after the first couple of times you do them. Though, I’ll give credit where credit is due with the story since its the foundation of the series. You start as an overly arrogant Assassin who blindly follows the Creed and genuinely believes that the world is divided between good and evil. However, you fail a retrieval mission and get demoted back down to the basics. The way to regain your rank is to hunt down and assassinate your targets. Over time, you realize that the world and the Templar-Assassin war is WAYYYY more complicated and deeper than you originally thought it was. Overall, I don't hate it but I don't like it either. 6.3/10

  • Graphics4.0
  • Gameplay4.0
  • Story3.5
  • Value4.5
GlassYonder 4.0/5

Before we evaluate Assassin's Creed, I think context is important

Before we evaluate Assassin's Creed, I think context is important. When it was released during the PS3 era, Ubisoft was setting the benchmark for open-world games, and their world-building was a reference in the game industry. The original game truly revolutionized open-world design by granting players near-total agency to explore any part of the environment through its parkour mechanics. The fluid, highly cinematic interactions with both friendly and hostile NPCs made gaming feel like it was moving beyond simple scripted sequences, which was unthinkable at the time. Another standout element is its approach to history. While heavily fantasized, its historical accuracy serves as a fantastic gateway to get players genuinely interested in Western history, which is pretty rad. The game isn't without its flaws tho. While being common to many games from that era, it established a rock-solid mechanical foundation but struggled with gameplay loop variety. The main quest progression relies heavily on the same 3 or 4 repetitive minigames to gather intel before taking down a target under specific constraints. Near the end of the campaign, this loop becomes noticeably repetitive and boring, though the final quest delivers a strong payoff. Beyond the gameplay, the narrative holds up remarkably well. The character growth of the protagonist and key supporting cast is compelling enough that it could easily make a great film adaptation. If you keep its era in mind, it remains an iconic piece of gaming history well worth experiencing.

  • Graphics4.0
  • Gameplay4.5
  • Story4.5
  • Value3.5
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