Rank #50 on PlayPulse
90% of 41.1k players support this game
Rank #50 on PlayPulse
90% of 41.1k players support this game
Total War: WARHAMMER III finishes the trilogy in style — Chaos Dwarfs, Cathay, and monster-heavy battles at absurd scale.
I wanted to love this, but it never quite got its hooks into me. Fans of Strategy, Tactics, Multiplayer will recognise the pieces, though Total War: WARHAMMER III never quite assembles them. The idea (The biggest Total War yet, gods and monsters included.) is there, but the execution never catches up to it. It asks for a lot of grinding before the interesting parts show up. Checkpoints are frequent enough that a bad run never feels punishing. Not for everyone, and not for me.
It took an hour to click, and then I could not put it down. The Strategy, Tactics, Multiplayer mix is what kept me playing; Total War: WARHAMMER III knows what it wants to be. On paper it is The biggest Total War yet, gods and monsters included., and for once the game mostly lives up to that. The difficulty curve is gentle at first and then asks more of you, which felt right. There is more content here than the price suggests. If you are on the fence, give it a shot.
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