Romance of the Three Kingdoms XIII
Rank #2837 on PlayPulse
Rank #2837 on PlayPulse
"The ultimate depiction of the Three Kingdom. A heroic drama of a gathering of Legends." Based on this concept for Romance of the Three Kingdoms 13, we have compiled an experience that will immerse the player deep into the historically turbulent world of the Three Kingdoms, with "human drama," seen through daily interactions both on the battlefield and off between the many heroic characters of the time (all playable), "spectacular battles" shown in majestic battle scenes, "dynamism" expressed across the great land of China in full 3D as each character plots and battles to expand their territory, and much more. Players will become one of the heroes that lived during the time of the Three Kingdoms and through their actions and decisions will forge their own unique history in that turbulent yet period.
I bought this game and hope that it will create a new era for three kingdom, but I was wrong. The RPG part is totally a **** because you can only visit several places without tasks, and there's nothing to do if you have join any country. Compared with 10, I prefer to play 10 one hundred times than play 13 for only 2 hours. The war part is just a simplified version of 12 and you do not need to do anything to win a war. The only thing you can do is to use your ability once, then wait for the animation until you have enough points, needless to say the two dual mode. They're just same and boring. In general, I do not think KOEI is a company that can provide good games anymore. I think they only know how to take the money and build "web-free-to-play" game. I would definitely not buy any KOEI games anymore, or just enjoy the free version of the games. 100CAD is just the money I send to you and go to grave, KOEI. 愿你早死早超生。
Let’s be clear: the game is not worth $90 (launch price)! At most, it’s worth $30 for this quality. Koei must be out of their mind right now. Pros: Several new and interesting concepts have been introduced to the game. Cons: Insane AI – The AI is ridiculously dumb. You can form alliances or ceasefires with any clan, regardless of strength. Clans will keep fighting for their allies even when their own cities are under attack. Stupid game mechanics – You only get one chance to make a diplomatic suggestion per rank (maximum of 9), unless you’re the clan lord or a military adviser. As I mentioned, diplomacy is broken and way overpowered. Too fast-paced – The game is way too fast-paced, leaving you with very little time to focus on your personal goals. If the game slowed down, you’d find there’s nothing much to do anyway... the content is lacking. Overall, it feels like just another cheaply designed and implemented Romance of the Three Kingdoms game from Koei. Put your act together, Koei. Stop ruining this franchise!
I expected this game for over 4 years but just received this piece of disappointment. A few (out of many many) major drawbacks on the design: 1) The big map system is just a white elephant. Even though it's big, it's 3D, it has hundreds of towns, but you can only travel by the pre-fixed roads. No way to build anything anywhere on the map. How does it differ from a simple 2D map as in San12? 2) The economic system is basically spayed. No matter how many towns/talents a player has, he/she can only assign 2 (or up to 8) to work.... 3) It imposes many unreasonable restrictions, like no troop transportation between towns, automatic troop regeneration, no way to recruit people in towns not neighboring to you.... 4) I knew San13 is trying to find a balance between RPG and RTS (or SIM), but unfortunately it fails on both ends... The RPG system is so boring and repetitive... NO fun at all! I really wish I can have my money back!!! Advice: IF YOU HAVE NOT PURCHASED IT, PLEASE DON'T DO IT!
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