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6About For The King
The King is dead, murdered by an unknown assailant. Now the once peaceful kingdom of Fahrul is in chaos. With nowhere left to turn and stretched beyond her means, the queen has put out a desperate plea to the citizens of the land to rise-up and help stem the tide of impending doom. Will you brave the relentless elements, fight the wicked creatures, sail the seas and delve into the dark underworld? None before you have returned from their journey. Can you be the one to put an end to the Chaos? For The King is a challenging blend of Strategy, JRPG Combat, and Roguelike elements.Unique Dice-Roll Inspired Combat System. Fight and die as a party in fast paced and brutal turn-based combat using a unique slot system for attacks and special abilities. Find and gather herbs for your trusty pipe to heal your wounds and cure your maladies. Set up safe camps or brave the horrors that nightfall brings.Rogue-lite Replayability. Every playthrough is made unique with procedurally generated maps, quests, loots and events for you to tackle. Use Lore between playthroughs to purchase Weapons, Items, NPCs, Classes, Events, and more!Multiple ways to play. Play either single player, local co-operative
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Player reviews
DO NOT SLEEP ON THIS GAME
DO NOT SLEEP ON THIS GAME. Seriously I had this game in my library forever and thought it would be just another "rogue-like" cash grab but I was so wrong. This game is what I wished that gloomhaven would be, and if that dosen't sell it for you then I don't know what will. The balance is so perfect where you always have to think and the punishing bad-luck moments are usually recoverable (if you plan ahead) . It scratches the dopamine roll itch very well too if you are the kind of guy who gets a little too into modifiable luck-adjacent mechanics (like dicey dungeons or auto-chess). One of my new all time favorites I'm confident to say. EDIT since I got the question about what I mean by cashgrab: In my opinion a cash-grab is when the game follows the exact same formula as an existing game without adding anything new into the mix. Like FIFA, most CoD/BF games (dosen't mean they all are the same but to me they are so I don't see the nuances) and so on. This game has a lot of sub-systems like economy, resource management, massive exploration, interesting loot to be gained in most interactions and so on. If the game was simply, as the screenshots led me to believe a "follow one of a few branching paths" and try to survive until the end like Slay the spire but without the deckbuilding I thought for a long time the experience would be bare-boned. Granted I start the review by saying do not sleep on this game since I did for so long. I know I did not give the game a chance and I regret that. Edit 2: Wow the questions I get are really interesting I'm thankful that we get a cool discussion going in the comment thread, check in if you want and feel free to ask me anything that confuses you.
- Graphics4.0
- Gameplay4.5
- Story4.5
- Value4.0
Great game!
Great game! My wife and I are geographically separated and it’s one of the few games we can play together and enjoy. She’s not a gamer, so finding games she can play without getting frustrated is tough. She likes the game so much she even plays it when I’m not around, which is saying a lot since she pretty much NEVER plays games. I’m really happy the developers finally made the Chaos level adjustable (Todays Update), something we’ve been wanting for awhile now. Thanks team for putting this together. I’m looking forward to more content and other games your company makes.
- Graphics4.0
- Gameplay4.5
- Story4.5
- Value4.0
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