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Downwell

Moppin

PC $2.99 2015-10-15
4.5/ 5

2 player ratings

Rank #855 on PlayPulse

Screenshots

5

About Downwell

Downwell is a curious game about a young person venturing down a well in search of untold treasures with only his Gunboots for protection. Make your way further and further down into the darkness filled with nasty creatures and mysterious secrets to collect the spectacular red gems scattered about the rocks. Step into precariously placed shops and buy some helpful items or level up between levels to battle well-dwelling monsters and uncover hidden caves filled with riches and relics. No two trips down the well are ever the same! The Amazing Gunboots - The fashionable and lethal Gunboots allow players to unleash a torrent of firepower on the nasty creatures dwelling in the well and slow your decent with each shot. Unique Weapons & Items - Get different weapons, shop for peculiar items and obtain powerful upgrades that all stack and affect the way you play! A New Adventure Every Time - Each level in Downwell is procedurally generated, so no two trips down the well are ever the same providing a fresh new adventure each time! Music by Eirik Suhrke. Sound Design by Joonas Turner.

Genres
ActionAdventureCozy
Followers
0

Player reviews

HiddenFerry88 4.5/5

This is what I consider a "perfect game"

This is what I consider a "perfect game". It's a small package of a game that tries something new and it executes it to absolute perfection. Every system in the game is perfectly crafted to support all other systems. I come back to this game all the time to just quickly blast a few rounds. It's just so much FUN. I'm very happy to have this in my library of games.

  • Graphics4.0
  • Gameplay4.5
  • Story4.5
  • Value4.5
BraveVale_hq 4.5/5

An honest-to-God masterpiece

An honest-to-God masterpiece. A few of the tags (procedual generated, rouge-lite, pixel graphics) are ususally red-flags for a game that is lacking polish or subtitutes level design for "infinite" levels and appeals to nostalgia. Downwell expertly avoids this trap with an incredibly pure design philosophy and gameplay that swings from frantic to methodical. The game itself is a platformer where you only proceed (and attack) in one direction: down. In this way it's similiar to a shmup, but with the classic platforming elements of "jumping off of things and bouncing off enemies" on your way to the goal. Powerups and upgrades give you a better shot at making it to THE BOSS™, zone changes bring new challenges and threats, and skillful play is rewarded with more ammo and health. Again, basic elements, but Downwell embraces these familiar cliches to create something truly special. There isn't a plot to investigate or any sort of moral conondrum to consider, just the objective of getting from point A to wherever your gunboots carry you. tl;dr: this is a game that takes design ques from 3 seperate generes (2D platformers, shoot-em-ups, and rouge-lite action games) and presents them in a carefully distilled, no frills package. It's nothing more or less than an incredibly well designed video game.

  • Graphics4.0
  • Gameplay4.0
  • Story4.5
  • Value4.5
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