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6About Devil Daggers
Inspired by 1990s FPS and arcade games, Devil Daggers is a fast-paced shooter that places you in an abyssal arena to face endless legions of demons. Armed with versatile magic daggers and a fluid movement system, fight to survive as long as you can. Compete for precious seconds with Steam Friends or on global leaderboards.Your spirit and skill will be tested.Gameplay Features:. Face 13 horrifying enemies. . Harvest demonic crystals to increase the power of your magic daggers. . Learn from the world's best or watch friends with the leaderboard replay system. . Versatile magic daggers, can be used as a shot attack or rapid fire. . Survive long enough to earn powerful magical homing daggers. . Fluid movment allows for circle strafing, bunny hopping and dagger jumps. . Advanced movement techniques allow for speed boosts and double jumps.. . Engine Features:. Custom built engine, hand crafted art and sound. . 1990s software-style rendering with unfiltered textures and polygon jitter. . HDR 3d positional audio. Optional HRTF binaural audio. . 3d particle physics system with procedural decal effects. . Supports hundreds of flocking enemies that all avoid each other.. .
- Genres
- Action
- Followers
- 0
Player reviews
GREAT GAME OR GREATEST GAME?
GREAT GAME OR GREATEST GAME? : AN OBJECTIVE ANALYSIS PROS - NO CUTSCENES - NO TUTORIALS - NO QUESTS - NO DIALOGUE - NO HAND HOLDING - RUNS ON MS DOS - SMOOTH COMBAT - AMAZING SOUND EFFECTS - IMMERSIVE WORLD - SPOOPY SKELETALS - SHOTGUN EVERYTHING IN THE FACE - ENDLESS TRASH TALKING TO YOUR FRIENDS - PROGRESSION LADDER - WATCH YOUR FRIENDS FAIL VIA REPLAYS - FIVE DOLLA
- Graphics4.5
- Gameplay4.0
- Story4.0
- Value4.0
Devil daggers is one of the few games to make me cry regularly
Devil daggers is one of the few games to make me cry regularly. Not because of the fear, frustration, joy or rage that this game inevitably brings. I cry because there's no time to blink.
- Graphics4.5
- Gameplay4.0
- Story3.5
- Value3.5
Hard to put down
There is something I've noticed with Devil Daggers that may or may not actually be true, but would explain a lot of things if it was. One of the things that caught my eye was the mention that the devs created their own game engine for this game, which is something only a few sorts of people would do; Psychopaths, masochists, or people who wanted to do something extremely specific that existing game engines do not permit. I also noticed that at the beginning of runs, I would often orient myself towards the first spawner's spawning sound and find it perfectly centered on my screen, before I could see it. I think I know what's going on. In most games, directional audio is simulated by lowering the volume in one ear and increasing it in another. This is NOT how people discern direction. How it actually works is that since the speed of sound is not infinite, any sound will reach one ear before it reaches the other. The difference is imperceptible, but the brain can still detect it and use it in trigonometric calculations. I think these developers did some research. This is a level of aural insight that even the devs of The Vale, a game designed for the vision-impaired and consequently a game entirely dependent on directional audio, did not grasp. This game, categorically, has the best sound design of any game that I've played, heard of, or even potentially exist alongside. If not for the fact that some enemies can hover at various heights, there is the serious possibility that someone could play it blindfolded. Oh yeah, and the shooting's pretty fun too.
- Graphics4.0
- Gameplay4.0
- Story4.5
- Value4.5
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