Blade and Sorcery
Rank #1214 on PlayPulse
Rank #1214 on PlayPulse
Blade & Sorcery is a medieval fantasy like no other, focusing on melee, ranged and magic combat that fully utilizes a unique and realistic physics driven interaction and combat system. Built exclusively for VR, collisions are dictated by fine hitboxes, objects have weight and follow the laws of physics, creatures have full body physics and presence, and blades can be used to penetrate soft materials or deflect magic. Embark on an adventure in Crystal Hunt progression mode, with 78 skills to unlock. Explore the dungeons and dive into the deep lore of Byeth to uncover the secrets of the ancient Dalgarians. Play in unrestricted sandbox mode to access all 76 weapons, 90 armour pieces, and enable any skill you desire. In Blade & Sorcery, the combat is limited only by your own creativity. Choose your weapon, choose your stance, choose your fighting style; Be the powerful warrior, ranger or sorcerer you always dreamed of becoming!
Picked this up on a whim and ended up playing it every evening for two weeks. The Action, Adventure, RPG mix is what kept me playing; Blade and Sorcery knows what it wants to be. It helps that the premise (Blade & Sorcery is a built-for-VR medieval fantasy with full physics driven) actually shows up in the moment-to-moment play. The difficulty curve is gentle at first and then asks more of you, which felt right. Checkpoints are frequent enough that a bad run never feels punishing. If you are on the fence, give it a shot.
Picked this up on a whim and ended up playing it every evening for two weeks. If Action, Adventure, RPG is your thing, Blade and Sorcery delivers it without much filler. The pitch — Blade & Sorcery is a built-for-VR medieval fantasy with full physics driven — is delivered without too much filler. Short sessions work fine here; I rarely lost progress to a bad checkpoint. It runs well on a mid-range rig, though the later areas get busy. I will be back for another run.
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