Aliens: Dark Descent
Rank #656 on PlayPulse
Rank #656 on PlayPulse
In Aliens: Dark Descent, command a squad of hardened Colonial Marines to stop a terrifying Xenomorph outbreak on Planet Lethe. Lead your soldiers in real-time combat against iconic Xenomorphs, rogue operatives from the insatiable Weyland-Yutani Corporation, and a host of horrifying creatures new to the Alien franchise. You are the commander. They are your weapon. Infiltrate large open levels and annihilate enemies with your squad, dispatching orders strategically and intuitively at the touch of a button. Tread carefully, as your foes will adapt their tactics to your actions while hunting you down because death is permanent. Forge unique paths for survival, uncovering shortcuts, creating safe zones, and setting up motion trackers in a persistent world where your actions impact levels forever. Customize your squad with a selection of different classes. Level up and specialize your soldiers with unique abilities and an arsenal of weapons, armor, and perks, for high stakes missions in treacherous territory. Develop your base to research new tech and improve your squad even further. Manage your resources wisely and take calculated risks to outsmart the deadliest creature mankind has
The first hour is full of some REALLY rough dialog and can be very off-putting, BUT if you make it past the prologue and into the core gameplay loop of running missions and upgrading your marines/base it is much more rewarding. Prologue 4/10 Actual Game 8/10
If you liked Darkest Dungeon but felt like it needed to be in real time and also have Xenomorphs in it, first seek professional help. However, after that you should probably check this one out.
Mindblowingly good Aliens game and an absolute must for any fan of the movie series. I also wholeheartedly suggest playing this game on the hard difficulty, even for people new to the genre, mainly because it offers the most immersive experience where you'll never feel completely safe. Despite that, there's still plenty of time to explore the in-game lore, blast your way through the hive and bond with your marines afterwards. Entering the end-game, my time quickly ran out and left me with just three in-game days to beat the alien infestation on the final colony. With one forced R&R day in between, this basically meant I had just one shot at scoring two perfect deployments back to back. For reference, a single deployment usually takes 2-4 different marine squad cycles depending on the difficulty and every cycle takes a whole day or two. I had to ace them both, otherwise I'd fail. And so, I summoned forth my most skilled, battle-hardened marines from the depths of the psych ward aboard the USS Otago where they have been staying for the past few days. The objective was clear—redeploy to the refinery on the planet Lethe, infiltrate the xenomorph hive deep underground on two separate sub-levels, and create a path of destruction that would pave the way for the second squad, which was at this point still recovering in medbay. One hell of a plan considering the onslaught of debuffs from all the stress these marines have been through. Fully aware of the fact that most of them had no chance of making it back, I pushed the button, closed the dropship shutters and sealed their fate. It took me 23 hours to complete the game and had they failed, it would have easily been 43. Rest in peace, Wallace K. Haar.
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